A raiding guide, from a newbie, for newbies – Gearing Up.

I know that generally I just post a lot of nonsense on here, but from time to time I do like to make the occasional thoughtful or even (gasp!) informative post. This is one of those rare occasions!

Anyone who has been reading this blog since, oh, at least the last entry, should know I am new to raiding in WoW. I didn’t see so much as a Kara run in BC – I mean, I hit 70 2 weeks before Wrath, why bother? Molten Core? 40 Man raids? I’m sorry, I’m more a modern history person. I don’t go back beyond the 19th century.

So, Wrath is my first taste of raiding. It seems I’m not alone though – in every other group I’ve had so far, there have been new raiders, of varying qualities. I’d like to think of myself as a “good” newbie (Not necessarily a good raider!), and these posts should hopefully help you, my fellow nublets, avoid being the person who wiped on Thaddius by crossing the charges.

Disclaimer!

Please note, this is a general guide. A player of any of the 30 specs in the game should hopefully be able to read this and get some use out of it. As it is a general guide, things such as gear lists and talent spec recommendations are not linked on a spec by spec basis.

I am one person – I simply do not have the time to trawl through hundreds of blogs and forum threads to find a spec and gear guide for every spec in the game. General tips as to speccing and gearing are given here, as are links to help you find more specific information. This guide will point you in the right direction – it will not spoon feed you.

To begin with, I’m going to talk about Gearing Up for raids – an absolutely essential step for all but the very best players.

Faulsey’s Newbie Raiding Guide; Gearing Up

This is hugely important. No doubt you will have seen people talking about clearing Naxxramas in greens and blues. This is probably possible… for people who raided in BC and know what they are doing. You, newbie, did not raid in BC, and if you turn up to Naxx in a green, you should be pushed off the side of the tiny summoning stone chamber. You need to gear up first! There are a couple of steps to this.

Know your stats!

First, make sure you know what stats it is you want on your character. Learn what they do, and which stats are more important than others. This will allow you to make informed decisions on what is an upgrade and what is not, instead of just thinking “Eh, I’m a priest, it’s cloth, it has X stat, I’ll roll on it.” You should be able to find such information at Elitist Jerks, WoW Wiki, or on any number of blogs. Now, you want to actually aquire gear.

Before you begin:

To start with gearing up, make sure you have first gotten to friendly reptuation with the Kirin Tor, Ebon Blade, Argent Crusade and Wyrmrest Accord factions. At this level of reputation, you can purchase that factions tabard, which will grant your rep with them if worn in a level 80 dungeon. Depending on your class, you are going to want different levels of Rep with each of these factions.

Gearing to a heroic capable level:

Next, start running normal difficulty dungeons at the top end of the leveling spectrum in Northrend. These include Halls of Stone/Lightning, Culling of Stratholme, The Oculus, and Utgarde Pinnacle.

Using a combination of Rep Gear (usually from Honored/Revered reputations) and Dungeon gear, you should be able to prepare yourself adequately for doing Heroic Five Man Instances. You may be able to find gear lists on WoW Insider or on Blogs, but don’t count on it. Even if there is a gear list, it’s important you don’t rely on it – you need to be able to make relatively snap decisions on what does and doesn’t benefit you.

Before you run heroics as a DPS or tanking class, you will probably want to reach the hit cap for heroics. The hit cap is the amount of Hit% required to totally eliminate misses. For Melee and Ranged specials in heroics, this is 5.4%, or around 180 Hit. For spells, this is 6% which is around 158 Hit rating. (Physical and Spell hit share the same stat on items, but are calculated differently.) I advise you don’t go over the cap, however, as it’s a waste of the items budget*, which would be better spent on other stats at that point.

*All items have a “budget” based on their item level (iLevel). Usually, you don’t see this in game, though some addons will show it. iLevel calculations are pretty complex and beyond the scope of this guide, but all a normal player needs to know is that having hit that takes you significantly over the hit cap, or any amount of hit at all as a healer, is a waste of those points, and you’d be better served by a similar level item with, for example, more crit rating.

But wait! Don’t forget to enhance your gear:

Once you are geared to a suitable level, you’re not quite ready to tackle Heroics yet. Make sure all your gear is enchanted, and where possible, gemmed. Personally, I feel that if it’s a normal piece you will be replacing in a Heroic, you do not need to buy the best enchant for that slot, nor use Blue gems. Make sure you are still getting a high quality enchant, and if possible, a perfect gem cut (usually only slightly more expensive than normal, but still far cheaper than a Blue quality gem), but don’t worry about forking over hundreds of gold for a top enchant or gem.

In addition, I recommend that you reach Honored with the Sons of Hodir faction, and Revered with an appropriate championed faction, before you do a heroic. The Sons offer impressive Shoulder Inscriptions, and the championed factions have powerful Helmet Enchantments available at Revered. Melee DPS/Hunters will want Revered with the Ebon Blade, Tanks with Argent Crusade, and spellcasters with either Kirin Tor or Wyrmrest Accord, depending on what stats are most valuable to your spec.

Onto Heroic Five Man Instances:

After you’ve enchanted and gemmed your gear properly, the process of gearing begins anew in Heroics. I hope you didn’t get too attached to anything you have equipped, because it will be getting replaced in short order.

As with Normal Dungeons, you may be able to find gear lists, but don’t rely on finding one. Checking the loot lists on WoWHead and taking note of upgrades can be a good way of building your own gear list. Also, be sure and find your factions Emblems of Heroism vendor in Dalaran – a number of excellent pieces can be obtained via EoH’s, which are dropped by bosses in Heroic Five Mans. You’ll also notice a large increase in Rep rewarded for your championed factions whilst running Heroics – there are some good epics that can be earned when you reach Exalted with factions, so make sure you look into what is available from them, too.

As you get upgrades from Heroics, be sure to Enchant and Gem them as required. Again, you do not need the top enchant, but where possible, I strongly advise you do take it. For example, Massacre (110 AP) can cost up to fifteen times the price of Greater Savagery (85AP) – a price simply not worth it for a weapon you’ll be replacing in one of your first raids. On the other hand, Superior Agility (Cloak, 16 Agi) may cost only 60 gold less than Major Agility (Cloak, 22 Agi), so you should go for the better enchant in this case. For gems, you should be using blue quality gems, and, if possible, a good Meta gem. There should be a helm available from Heroics, or even tradeskills, with good stats and a Meta gem slot, which you should aim to get.

Other enhancements you should consider with heroic level gear are Eternal Belt Buckles, which add a gem slot to a belt, and Leg Armours/Spellthreads, which offer a variety of stats for improving your legwear.

Gearing up from Heroics is relatively easy, even with pick up groups, and can be enjoyable, though it’s significantly more difficult than a normal instance. Be prepared to spend a lot of time trying to get upgrades. Sometimes, an item just will not drop, even after repeated runs, and it’s important not to get too worked up over it. Or, you’ll have a streak of bad PUGs, saving you to an instance where you haven’t beaten a boss. This is something that will happen to everyone at some point, so just bear with it, and eventually, you’ll get what you seek!

What you’ll be aiming for before raids varies between class and spec, but I’m going to mention hit rating again here: To be ready for raiding, you will want to be at the Hit Cap. If gear and talents are leaving you short, be aware that there are some consumables which can help – I’ll go into more details about consumables in the third post in this series.

More on Hit Rating

I discussed the Heroic hit cap briefly in the relevant section, but the Heroic hit cap is different from the Raid hit cap. In raids, you should be aiming for around 8% hit to ensure that melee and ranged specials always hit. This is roughly 263 Hit Rating. For Spellcasters, the Hit Cap is 17%, which is roughly 446 Hit Rating.  Those numbers may seem quite daunting, but many specs have talents that affect their hit%, requiring less pure hit rating from gear.

Hunters, Casters, and I assume classes like Paladins that use one melee weapon, are able to totally eliminate misses for their usual abilities. Dual Wielding class, such as Enhancement Shaman and Rogues, require far more hit rating than is worth it to totally eliminate misses on normal swings, and should aim for the cap relevant to their class specials (Melee or Spell.)

So, you think you’re ready?

When you have completed your gearing up from Heroics, you aren’t quite finished your preparations for raiding yet. There are still some vital steps you’ll need to take, which will be covered in the next post in the series.

Feedback:

Do you have any questions about this article? Are you a veteran WoWer who thinks you’ve got something to add? Leave me a comment! Good questions or additional suggestions will be added to the post.

Faulsey’s Newbie Raiding Guide:

Part 1 : Gearing Up

Part 2 : Researching: Specs, Strats and Addons

Part 3 : Your first raid

16 Responses to A raiding guide, from a newbie, for newbies – Gearing Up.

  1. Syrana says:

    Just a note about hit. Hit doesn’t need to be capped for heroic 5mans, but does for raids. The amount of hit required is less for heroics because the boss/mob levels in there aren’t considered as high. There was a nice chart at the Warlock’s Den about it. :) Otherwise looks good!

  2. Terraindown says:

    Hey,

    This is excellent work! I’ve not read in full yet because i’m lacking my glasses lol but I think this is exactly what I’m needing, I’ve been on one or two raids MC AQ and Kara but they were near the end of classic/BC when people didn’t really care what I did lol cos it was all just fun and “guild outtings” so i’ve never had the oppertunity to sign up for raids with my guild and offer a good service in healing! I think i’ll be reading this more closely as you write more and I’ll need to get to 80 quickly because my guild are raiding Naxx tomorrows haha oh well :P

    Good lucks with the rest!

    Terr (@everain)

  3. Syrana says:

    Read the updated version and wanted to say good work! :)

  4. Faulsey says:

    @Terrain: :D Thanks, I hope you’ll find it more useful when you can read it better, heh!

    @Syrana: Thanks for putting me right about the Hit thing – it also made me realise that while this post was class neutral, it wasn’t spec neutral, so I made sure to add the tank and healer stuff re: hit.

    Last thing I want is healers rolling on hit stuff in Naxx. Like the PUG Resto druid we had tonight. Yikes! :P

  5. I’m also relatively new to raiding, as I didn’t get to do a lot of it in BC (like one Karazhan run, and that’s it.)

    Thank you for sharing this. I look forward to reading more regarding this in the near future. :)

    BY the way, how did you spec for raids and heroics?

  6. Faulsey says:

    Victor: Yikes, I totally forgot about speccing! I’ve covered that in the next post.

  7. Thanks! You may want to wait a while though, since you may have to revise it once 3.1 comes out, depending on what talents get finalized and such. :)

  8. [...] Master’s Call blog has a guide on Gearing For Raids for Newbies. They’re just getting into raiding and sharing what they are learning in a series of [...]

  9. [...] also like to embarrass Faulsey over at Master’s Call one last time: Congratulations on the Guide(which you should all check out!), and I’ll bet my mount money you’ll hit 8 thousand [...]

  10. Oh noes! Now the nubs will know how to play!

    Good post. But I would actually power through into heroics and 10 Naxx with my scrubby 80 gear instead of tortuously build my way through normal instances, etc. Ulduar is almost out and if you aren’t geared for it now, the gap will soon widen to where you’ll need Naxx runs and everyone will be doing Ulduar. Though faction gear is a must before you’re ready for 25 Naxx. So good call on that.

    And with the links to EJ. Wow Bible, I call it.

    I’ll be starting a WoW blog of my own soon for my rogue (Enni, gnome, Firetree server) at http://gnomebeard.wordpress.com. I’ll add this as a link.

  11. Faulsey says:

    You would power into Heroics if you had a guild to help you do so.

    In the current enviroment of asking people their stats before you get heroic invites, how is a fresh level 80 mean to get into a heroic? And assuming you aren’t asked for your stats, you’ll probably still perform pretty poorly.

    Ulduar coming isn’t really an excuse to skip things for new players – guilds are still going to be running Naxx when they get Ulduar down – there’ll still be plenty of time for newbies to gear up from Naxx.

    I guess I’ve just had the idea of progressing properly ground into me. For people on their umpteenth Alt, sure, skip stuff, you know your guild can and won’t mind your crappy ass tagging along. For a new player, you’ll probably need to prove yourself before you get into a raiding guild, and with people being so snobby about gear, you haven’t got a chance unless you have geared up properly.

  12. Sys says:

    All I can say is… “DOH!” about Thaddius. I just did that last night. Definitely a new raider and luckily I have incredibly talented and patient guild friends (I just started playing WoW a couple months before Wrath hit). I’ve been working on rep, but I definitely need to work on getting my hit rating up.

    Thanks for the good post!

  13. Faulsey says:

    @Sys: I’m glad you like it, and I hope you find the next two entries just as helpful!

  14. [...] A raiding guide, from a newbie, for newbies @ Master’s Call Faulsey has written a great 3 part guide on getting yourself ready to hit the raiding scene for the very first time.  It’s even a good refresher for those who have been raiding for a long time, to make sure you’re doing everything you should be! [...]

  15. [...] you’re having trouble, check out Master’s Call Raiding Guide for quick hints and tips on how to get you [...]

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